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Needed to allocate at least 8.8mb to load images

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9 replies to this topic

#1
xfearz

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Hey guys
after added a loadscreen to my map i got this error >: it crashes my cod4 to >:
does anyone know how to fix?
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#2
Pønor ø.ø

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Allocating memory is basically reserving temporary memory to load stuff which are images in this case.



I think closing all applications that require a lot of memory or a simple reboot should fix the problem.
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#3
xfearz

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Allocating memory is basically reserving temporary memory to load stuff which are images in this case.



I think closing all applications that require a lot of memory or a simple reboot should fix the problem.

Allocating memory is basically reserving temporary memory to load stuff which are images in this case.



I think closing all applications that require a lot of memory or a simple reboot should fix the problem.


Oh so the maps fine? its just my pc failing?
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#4
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Yeah I'm certain the problem is your PC, not the map :dave:
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#5
xfearz

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Just restarted pc after having lunch and i still get the error :megusta:
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#6
Guillaume le Conquéra

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I've got that problem before, and then it was my loadscreen! I would try to check the format and size
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#7
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Your texture is probably to large, also if you have to many custom maps in your usermaps folder this might start to cause errors aswell. Try to make a new folder out of game and put some of the custom maps in it then restart your compiler.
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#8
xfearz

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I've got that problem before, and then it was my loadscreen! I would try to check the format and size

:fail: thanks for reminding me the side was 1024x1084 xD
FIXED
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#9
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< not looking at description
< looking at the error
< explains the error

< got it wrong :dave:

my bad, my bad :dave:
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#10
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I swear i said you sure its the right size in teamspeak :o
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